I have been in the industry for few years and constantly growing in my craft as an artist. During this time I had the opportunity to work various projects from iAnimate's first playable test level Project Lune, a game project for Phoenix Online Studios " The Silver Lining Episode 3" to short a film “Whacked”. I have continued my training in game animation under the guidance of some of the most talented animators in the industry at iAnimate. Through this experience I have a better understanding of industry level workflows in games and further improvements in various principles. My dream is to one day own or be apart of a new studio and bring something new and exciting to the gaming community. In my pursuit of my goal I have moved to New York City and work in the heart of Soho.
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